Legendary Fantasy and Science Fiction author Tad Williams talks about Empire of Grass and several additional Osten Ard novels
e at Treacherous Paths are proud to bring readers another exclusive interview with storyteller Tad Williams, bestselling author of the “Memory, Sorrow, and Thorn” and “The Last King of Osten Ard” series of books. Tad’s publisher, DAW Books, has recently released Empire of Grass, volume two of “The Last King” series.
In this interview, we asked Williams about details of Empire of Grass, how his work on The Navigator’s Children is going, and asked for details about The Lady of the Woods, The Shadow of Things to Come, Brothers of the Sky, and The Veils of Heaven. The answers we received were often quite surprising!
Questions that have no spoilers for EoG:
Treacherous Paths: Tad, you’ve cited several authors (Tolkien, Zelazny, Peake, Moorcock, Baum, and many others) as well as world mythology and history as being influences on your writing. What other sources, such as film, television, or radio, have influenced the writing of your Osten Ard books?
Tad Williams: Hard to say, because so many of my written influences began early, and I only remember them all because I still have the books.
The Addams Family, New Yorker cartoons and then the television show, definitely had an effect on my lifestyle if not my writing. Get Smart as a reflection of the spy genre probably activated some of my absurdist tendencies, as did Monty Python and other English comedy later. I admired the early Universal monster movies, and I was scared to death by Godzilla when I was super-young.
Tad Williams: Always surprised by ANY recognition, but it’s true that I was a bit startled to see all the kind words people showered on the original trilogy when I announced the new books. As I’ve said elsewhere, it also made me nervous about the project for the first time, because I realized if I screwed up I wouldn’t just be writing a bad book, I’d be souring people’s memory of a series they had enjoyed. Fortunately, that doesn’t seem to be the case and I finally stopped worrying about it after the second volume, Empire of Grass.
Treacherous Paths: You drop by the Tad Williams Message Board, which you founded in 2001 as part of your “Shadowmarch” project, from time to time to discuss your work with avid readers. What do you like (or dislike) about that interaction with your readers?
Tad Williams: I love any interaction with readers, but it’s sometimes difficult to discuss ongoing work because 1) the readers are usually a year or two behind what I’m actually doing, which makes me want to spill all the beans, and 2) whenever someone says anything even mildly critical, I begin weeping and cursing the heavens. So it’s best for me only to discuss things I’ve already written, because it’s too late (because they’re already published) for me to quit writing them in a huff because someone says a series I’m working on is “not as riveting” as the previous books, or that they “like his fantasy more than his science fiction” or whatever.
Treacherous Paths: You’re now writing The Navigator’s Children, the conclusion to “The Last King of Osten Ard”. How is the writing going? Do you still believe this series will be a trilogy? Long-time Tad readers are skeptical because it has never actually happened.
Tad Williams: Long-time readers better not get too snippy, because I’ve actually managed to hit my mark on all my books except Shadowmarch. Yes, the original Osten And volume three is…well, long. And Shadowmarch needed an extra book. But on the others, I’ve actually done what I said. Otherland was always a tetralogy, and the Bobby Dollar books were cites as three and finished in three. So there. Nyah, nyah, and I repeat, nyah.
Anyway, The Navigator’s Children will certainly be shorter than To Green Angel Tower, and I frankly don’t expect it to be too much longer than The Witchwood Crown. But talk is cheap, so we’ll have to check in again when it gets published.
Treacherous Paths: You’ve mentioned in several interviews a number of additional Osten Ard book projects, including The Shadow of Things to Come, and, in a Reddit interview, The Lady of the Wood. Can you tell us a little more about these two projects?
Tad Williams: I wrote The Lady of the Wood for an anthology that was to be edited by the late and very much missed Gardner Dozois, but his death meant that the story had no home. I haven’t published it yet because between the (already sold) other short novel to go with the current trilogy, I intend to write at least one other Osten-Ard-related short novel, and so I’m going to wait and discuss with my American publishers how they’d like to handle such a bundle of Osten-Ardia.
Tad Williams:The Veils of Heaven? I must have been half-asleep and dreaming when I told her, because I have no memory. The short story (Lady of the Wood) is a Camaris story. The original short-novel-that-goes-with-the-new-trilogy was going to be about the fall of Asu’a and Ineluki becoming the Storm King, but I think now I’m going to write that as a separate and slightly longer standalone book, leaving Brothers of the Sky —the tale of how Hakatri and Ineluki slew the dragon Hidohebhi and what happened because of it — as the other connected short novel.
Treacherous Paths: Any other Osten Ard books you’re considering writing? Why the change from not writing in the world for so many years, to suddenly writing, like, 20 new books? Not talking specifically about your conversation with Deborah about there not being any more story to tell, but how this evolved into you writing what seems to be three or four additional novels that aren’t part of the new series.
Tad Williams: The main thing that’s changed is that I found out I enjoy fleshing out Osten Ard. Before I was more worried about being seen to deliberately write long series, sequel after sequel. Also, I always had more ideas than time. But I realized while working on The Witchwood Crown that it felt just as exciting and engaging and genuine as writing a new story, so I thought, well, if more story ideas come, why not? And since I’ve been working in Osten Ard for like five years now, the ideas keep popping up for other tales.
Treacherous Paths: A number of fantasy authors have cited you as an influence on their works. Did you ever think, when you were writing “Memory, Sorrow, and Thorn” that you would influence the next generation of writers?
Tad Williams: I wanted to, yes. That was why there was a metafictional layer of criticism in it about the current state of epic fantasy, and a reflection on some differences between me (Tolkien lover but not, I hoped, Tolkien imitator) and a lot of other work going on at that time. But then nobody seemed to notice that part, treating it as just another (if better than some) “Tolkienesque big fantasy”. Apparently some did notice, they just didn’t write about it in reviews. So I’m pleased that in some ways it WAS influential, because I was a bit despairing at the time. To be frank, I wanted to write what Game of Thrones became — the next milestone in epic fantasy. Apparently it was closer to that than I knew, if still nowhere near as well-known as George’s epic.
Treacherous Paths: You’ve previously mentioned that when you were first writing The Dragonbone Chair, Sir Camaris was called Casimir, Simon was called Martin, Cadrach was a one-off character who you didn’t plan to continue, and the series was to be called “The Sons of Presbyter John”. What other changes or alterations did you make which avid readers might be interested to know?
Tad Williams: The problem with questions about the origins of Osten Ard is that it feels like it was another lifetime ago. I never take that many notes — you and another friend/reader have seen the only notebook I retain from back then — and so I have to rely on my memory. I remember Hernystir was originally called “Hernegyn”, that Binabik was “Bilabil”. “Elias” as a name goes back to the caption on a drawing I made when I was about fifteen — some dramatic fantasy-looking villain character called “Black Elias” — and the reason Prester John was Prester John was because the story was going to take place in “the real world” — our own world, but in some imaginary version of the past where magic worked.
Questions that have spoilers, or potential spoilers, for Empire of Grass:
Treacherous Paths: In Empire of Grass, some characters visit the ancient Sithi city of Da’ai Chikiza, allowing you as a writer to return to one of the most beloved lost cities in fiction. What surprised you the writer, if anything, about returning to this site specifically?
Tad Williams: The surprising thing is how little I actually described in the first books, and having to kind of start from scratch imagining its layout and its history. This means a great deal of freedom but also a great deal more work than if I had actually made it a bit more concrete. (In the adjectival rather than the nominative sense.)
Treacherous Paths: What was the most difficult element of writing Empire of Grass?
Tad Williams: The difficulty in any middle book of a trilogy or tetralogy is keeping it all relevant and exciting when the reader knows it’s not going to have a real beginning or a real ending. You sort of admit at the start that nothing’s going to change so much that the story will end soon, so you have to give the reader other things instead. The characters must begin changing, the mysteries deepen, and new but interesting factors must come into play. As far as EoG in particular, just having to make certain the new characters and situations are truly engaging and not merely new is probably the most difficult bit. Also giving the readers a sense of some of what will happen at the end of the whole story without spoiling it, since you want to build momentum.
Treacherous Paths: Which characters have been your favorites to write in these new books? Or does an author not allow himself favorites? Would it be like choosing a favorite child?
Tad Williams: Sometimes, yes. But in these books, my favorites really change depending on their situation. Sometimes it’s great fun writing Snenneq. Other times I’ve enjoyed the interactions between Jarnulf and Nezeru, or the backgrounding of the Norn civilization. But it’s also been fun to see my young characters from MS&T grown — middle-aged, in fact, like me — and still being the same people, only more so. Watching Miri kick ass, for instance, or Simon baffled by politics because common sense never seems to come into it. And it’s always fun to write villains, and I have a few good ones (I think) in these books.
Treacherous Paths: During the writing of The Witchwood Crown, you mentioned all the research you were doing for the novel. What topics of research have you been doing for The Navigator’s Children?
Tad Williams: These books, dating back to Dragonbone Chair, have always been research-intensive. I like to write pseudo-medieval worlds that actually feel like they existed before the story and will exist after it as well, places where most people are NOT part of the story but going about their lives, where the economies actually work and the things that are different from the “real world” fit in and make sense. So as usual I’m up to my bra-straps (okay, not really — I’m a go-natural dude) in medieval life and history, in the folklore of dozens of other cultures, in books about geology and botany and ecology, and a dozen other things. Actually, that’s the fun part. Making it into a story is work, but learning things is fun.
Treacherous Paths: In Empire of Grass, you have a Sitha character, Tanahaya, try to warn other Sithi of imminent danger, using a Witness. The communication breaks down, and the masked face of the gloating, evil Norn Akhenabi appears, mocking Tanahaya. The city is then attacked by Norns. This scene is quite reminiscent of a similar scene in Stone of Farewell, where the Sitha woman Amerasu uses the Mist Lamp, a Master Witness, to warn other Sithi of the danger of the Norns. The communication is intercepted by the evil Norn Queen Utuk’ku, who mocks Amerasu and then has her assassinated. I guess this was an intentional shout-out to the scene written 30 years earlier?
Tad Williams: Never assume with me that something is just a shout-out. Sometimes it’s a trick. Of course, in order to trick people effectively, I have to sometimes do things that are exactly what they look like. I guess you have to make your own suppositions on this. Or wait until the last volume.
Treacherous Paths: Book Three of the new series is called The Navigator’s Children. Based on that title, we’ll learn more about Ruyan Ve’s people, the Tinukeda’ya or Vao. In the previous four volumes, the Tinukeda’ya were quite literally tertiary figures: the third group of non-mortals that nobody ever talked about. What made you decide the story of the Vao was central to the story of “The Last King of Osten Ard”?
Tad Williams: A number of things, but primarily that I had hinted at the painful history between them and the Sithi and Norns in the first books, and so it was a fertile area to explore. I knew, for instance, that many of the “monsters” and other strange creatures of Osten Ard had Tinukeda’ya blood — to use the ancient word: we’d probably call it DNA — since way back in MS&T, but never discussed it. (I may have hinted in a few places, but I’d have to go back and look for specific instances.) Also, the debt owed to exploited peoples is kind of a current topic, so it seemed like useful subject matter. And it all fitted in with various things about the history of Osten Ard and the Garden that I wanted to expand.
Ree Ree, a Chikri; one of the new creatures seen in Osten Ard. Drawing by Tad Williams.
Treacherous Paths: In this volume, we see a faction of Sithi called The Pure, and a group of Vao, or part-Vao creatures, called The Hidden. We also see creatures called Pengi, Qallipuk, Chikri, etc. When you were writing “MS&T”, did you have an inkling that these groups existed, or was this something that took many years to develop in your writerly brain?
Tad Williams: As mentioned above, I knew from early on in the MS&T days that many of these creatures were related by connection to the Vao and the Garden, and that there were probably others not mentioned in the first series. The Qallipuk are new to this series, but I’ve been thinking of a river-equivalent of kilpa for a while, and when I saw some programs about Welsh catfish and the Indian goonch, I knew what I wanted to use as the basis for the new critter. But, yes, I always knew that there were creatures in Osten Ard that were more human — or at least humanoid — than they first appeared, and that the reason was a crossover of the Garden into various Osten Ard biomes (to use a science-word as a shortcut). Almost all my monsters and non-human creatures in my fiction, from the Sithi to the dragons and unicorns in Ordinary Farm, start out as me trying to figure out how such a monster or unusual animal would survive and how it would actually function in a “real” world.
The trick, of course, is to make it fit into a fantasy setting and feel like a fantasy trope, not science-fiction.
If the trick fails, then the next trick is to leave town before the readers can get online to denounce you.
[End of interview. We’d like to thank Tad and Deborah, as always, for their time.]
his month marks the conclusion to HBO’s fantasy series Game of Thrones, based on the A Song of Ice and Fire series of novels by George R. R. Martin, which themselves take many elements from Tad Williams’ classic fantasy series “Memory, Sorrow, and Thorn”. “MS&T”, written in the mid-1980s to early 1990s, tells the tale of a fantasy world beset by political intrigue, while in the frozen north, supernatural creatures plot to destroy mankind.
Martin weaves much of his own tale into A Song of Ice and Fire, but many of his story elements are closely based on Memory, Sorrow, and Thorn; particularly the Stark children and their fates.
The following contains spoilers for both series of books.
The characters of Bran Stark and Jon Snow seem to have been based on Simon Snowlock from Memory, Sorrow, and Thorn: like Bran, Simon spends many hours climbing castle walls, and later, after a devastating injury (Simon’s from being burned by dragon blood, Bran’s from being pushed from a tower), both acquire spooky, prophetic visions. Simon dreams of spinning wheels, of titanic trees, and of birds, while Bran dreams of titanic trees and birds.
“You know nothing, Simon Snow!”
Similarly, Jon Snow shares many plot elements with Simon Snowlock: his parents are dead, and he’s been raised as an orphan, but he secretly (but unwittingly) has a claim to the throne of the realm. Unknowing of his heritage, he journeys to the north to fight against the otherworldly creatures, befriending wolves, facing dragons, and bandying words with a dwarfish companion (in both series, the dwarfish companion is later put on trial and his own lover testifies against him).
Martin’s female characters, Arya and Sansa Stark, seem to have been borrowed from Marya in Memory, Sorrow, and Thorn. Marya is split into two Stark girls: the tomboyish, cross-dressing Arya, and the more regal Sansa. In MS&T, the noble girl Marya disguises herself as a boy, learns to fight with swords and bows, and begins traveling with a wolf companion. One slight difference is that Marya’s uncle’s sword, Needle, in ASOIAF becomes Arya’s sword, also named Needle.
Marya’s adventures are also clearly mirrored by those of Sansa Stark: seduced by a handsome young nobleman, she is raped, and goes from one gilded cage to another: Marya goes from being imprisoned by Count Streawe to being imprisoned by Earl Aspitis Preves. Likewise, Sansa Stark becomes the plaything of Lords Littlefinger and Bolton.
The April 28th episode of Game of Thrones yet again solidified the parallels between the two series; in the episode, Arya kills the supernatural Night King, the leader of the northern creatures, by plunging a sharp object into his chest. This perfectly mirrors MS&T, in which Marya kills the supernatural Storm King, leader of the northern creatures, by plunging a sharp object into his chest. In both series, the single blow is enough to destroy the magicks of the Storm/Night King entirely.
With just two episodes left, it is likely, just like in MS&T, that Jon Snow will take the throne, deposing Cercei Lannister; Cercei (if she follows MS&T’s Duchess Nessalanta), will take poison rather than admit defeat. The hound-helmed Hound (aka Jegger the Queen’s Huntsman) will die, but not before proving himself with one last kill.
In Memory, Sorrow, and Thorn, prophecies are tricky prospects, and this clearly influenced A Song of Ice and Fire, as described in this video:
Williams’ latest novel, Empire of Grass, was published just this week, to rave reviews. It remains to be seen, however, how much inspiration George R.R. Martin will derive from the new volume. It is clear, though, that Martin owes a great deal of debt to an earlier author.
esterday, 30 years after The Dragonbone Chair was published I posted a few pages of the notebook that proceeded the book. Tad gave me the notebook this Summer when I visited him and Deborah for a few days and it was a true joy to browse through it, read here and there, look at long lists of names of language creation, timelines and the like. To me it was a true treasure and I excitedly read it for hours and hours … then I talked to friends about it and they were excited, too and a bit jealous, too so I asked if I could take pics and share them and Tad in his unlimited generosity agreed.
So this is what will happen here: in loose and unregular sequence the content of the notebook will be posted on this site. I’ll tweet (@ylvs) about new posts under the header #TheNotoriousNotebook and if you want to be sure to miss nothing there is an email alert thingy somewhere on this site.
And now without further ado, here is the rest of the notes about the three swords:
I love how the last verse is seemingly hastily scribbled down and Tad not even bothered to write out the last line. I love that Du Svardenvyrd started out as Du Sverdinvyrd and how all the info from these pages made into MS&T yet in a very different form.
This is the most awesome and interesting part of the notebook as it is “story”, but for proper MS&T geeks like the runners of this site there is more rewarding stuff to come.
ot that Sgt Pepper taught the band to play but that
THE DRAGONBONE CHAIR by Tad Williams hit the book stores for the very first time.
To adequately celebrate I’d like to start sharing a true treasure I was given when visiting Tad and Deborah this Summer:
This is Tad’s original notebook from the late 80’s containing everything he jotted down while writing Memory, Sorrow and Thorn! Ostenard.com has the privilege to share its content with our fellow Taddicts – thank you so very much for this permission, Tad!
Let’s start with my favourite find. This is a bit of continous text on the making of the three swords. Enjoy!
his month marks the 30th anniversary of The Dragonbone Chair, first volume in the immensely influential “Memory, Sorrow, and Thorn” fantasy series written by Tad Williams. The first volume was published on October 25th, 1988, and it soon became a national bestseller, inspiring fantasy authors George R. R. Martin, Patrick Rothfuss, and Christopher Paolini to write their own hugely successful series, and in the process changing the landscape of fantasy fiction.
Cover of The Dragonbone Chair, the first volume of “Memory, Sorrow and Thorn”.
Writing for Barnes and Noble, Aidan Moher states, “Williams’ trilogy is quietly one of the most influential fantasies of the past 30 years, and is, in large part, responsible for the resurgence in the mainstream popularity of fantasy via HBO’s Game of Thrones, the television adaptation of Martin’s hugely popular A Song of Ice and Fire novels—after all, Martin credits Williams’ books as a primary inspiration.
“On the surface, Memory, Sorrow and Thorn sounds like a paint-by-numbers secondary world fantasy: there’s an ancient evil threatening the medieval-flavored land of Osten Ard, a boy with a mysterious past, a scrappy princess, an evil prince, a dying king, and more magic swords, dragons, elves and dwarfs than you can shake a wand at (even if they’re referred to by different names.) It never eschews these tropes—though at the time they were less tiresome, as fantasy-readers reveled in the post-Brooks/Donaldson revitalization of secondary world fantasy. Instead, Williams’ trilogy feels like a surgically-precise dissection of those tropes.”
The Dragonbone Chair was followed by sequels Stone of Farewell (1990) and To Green Angel Tower (1993), and nearly three decades later by The Heart of What Was Lost (2017), The Witchwood Crown (2017), and the forthcoming Empire of Grass, The Navigator’s Children, The Shadow of Things to Come, as well as a few stand-alone stories, each set in Williams’ world of Osten Ard. Williams will be honored as the Writer Guest of Honor at the 2019 World Fantasy Convention.
As a way of celebrating the 30th anniversary of this seminal series, artist Jessica Steinke has created a beautiful illustration from The Witchwood Crown, showing the sleeping Queen of the Sithi, Likimeya y-Briseyu no’e-Sa’onserei. (The full resolution version of the piece is available on DeviantArt).
Steinke writes, “Since I read MS&T 20 years ago for the first time, the aesthetic concept of the Sithi have been a constant factor in my art and a most rewarding motiv. So I wanted to contribute something for the 30th anniversary of Osten Ard that could be shared with all fans out there. I’m looking forward to all future Osten Ard tales and many more Sithi to sketch.”
We at Treacherous Paths are honored to showcase Steinke’s beautiful art work as the fantasy world celebrates 30 years of Williams’ Osten Ard novels.
oday, legendary Science Fiction and Fantasy writer Tad Williams, author of the “Memory, Sorrow, and Thorn” novels as well as the “Otherland”, “Shadowmarch”, and “Bobby Dollar” series, participated in an “Ask Me Anything” Reddit chat with readers. During the AMA chat, he revealed the cover of his latest novel (sixth in the Osten Ard series), Empire of Grass, which will be published in May 2019.
The new cover, as with all previous full-length Osten Ard novels, was painted by the uber-talented and award-winning Michael Whelan. The beautiful cover art features one of the elvish-like Sithi at the edge of Aldheorte Forest, surrounded by ruins of one of the lost Gardenborn cities. Behind the trees, grassland can be seen. Since the cover has been disseminated, we at Treacherous Paths can present it here.
There has, of course, been some speculation about which one of the Gardenborn settlements is depicted in Whelan’s painting. Nine great cities were named in Williams’ original Osten Ard novels: Nakkiga, Enki e-Shayosaye, Da’ai Chikiza, Kementari, Hikehikayo, Asu’a, Mezutu’a, Jhina T’senei, and Tumet’ai were named as the nine. But Nakkiga and Tumet’ai are now covered in ice, Mezutu’a and Asu’a are deep underground, and Jhina T’senei was lost under the waves. Da’ai Chikiza and parts of Asu’a were previously depicted by Whelan in earlier artwork, as was a smaller settlement, Sesu’adra.
During the Ask Me Anything Reddit chat, Williams was asked by many long-time readers about his plans for the upcoming novels (which include Empire of Grass, The Navigator’s Children, and The Shadow of Things to Come, among other projects). The questions from readers included some spoilers for The Heart of What was Lost and The Witchwood Crown, both new Osten Ard novels published in 2017.
One reader asked, “Norn society changed a lot during this time span, with an obvious example being the mixing with mortals but several other things can probably be included. Is it fair to say that this process is due to the change of leadership from set-in-her-ways-for-millennia (ultra-conservative if I may) Utuk’ku to a little more flexible Akhenabi and maybe some others?”
Williams responded: “The long-term direction of Norn society will definitely be an important part of the third volume. Hard to say more without spoiling all the little hints smuggled into the first two volumes.”
Another reader, named Novander, writes, “I was reading Memory, Sorrow and Thorn around the time I was starting university and didn’t want my screen name to be something horribly goth and edgy anymore, so I stole your word for November in Osten Ard, which may be part of my legal name now. So my question is, you cool with that?”
(We at Treacherous Paths sincerely hope Novander’s last name isn’t Holyfield).
Another reader, a Christopher Paolini, writes: “Dude! It’s been ages! (Life has a way of throwing curveballs at us all.) I really enjoyed The Heart of What Was Lost, and I’m finally — FINALLY — starting in on the Witchwood Crown. My questions are these: Given the size of your main novels, how do you go about tackling them, both before and during the writing? As I remember, you tend to be pretty methodical in your approach. What habits have you found helpful? What’s your day-to-day process like? Also, what was it like returning to the world and characters of Memory, Sorrow, and Thorn after so long?
Williams responded, “Hi, Christopher! Yes, it’s been ages — please give my love to all your family. My day to day process is very much about preparing to write as much as writing. I like to spend a lot of time figuring out — by trying lots of thought experiments — how to move the story forward appropriately, and what kind of scenes would make good reading. I spend a lot of time lying down thinking. Some would say I am merely napping, but that’s a terrible, unfair lie. (I only spend part of that time napping.) Returning to Osten Ard has been an unexpectedly rich and satisfying experience for me, which is why I no longer say I won’t do this kind of thing. In fact, I’m planning to write more Osten Ard after this set of linked projects, although I don’t know if that will necessarily be the next thing I write.”
A fourth reader writes: “Ok, my question: are we going to see what happened to Prince Josua? I’m not expecting a happy family reunion or anything, but… He’s not just gone, is he? Also, the ending to Witchwood Crown… Holy shit. How’d you pull that judo move? I never saw it coming…”
Williams responds, “Question one: I guarantee we’ll find out quite a bit more about what happened to Josua. More than that I cannot say now. Question two: Good! Thank you! That makes me feel all warm and fuzzy inside. We writers love to deliver an honest shock every now and then, and it’s especially difficult with my readers, because they’re smart and they’ve read a lot of books, so they’re often trying to outthink me and guess what’s going to happen.”
ome of us have been waiting for this for years – official merch from Tad’s worlds. Now it is finally happening. Deborah Beale, Tad’s wife and business partner and a few faithful frends have put together an Indiegogo campaign with new original art from Osten Ard and Otherland to have and to hold.
For as little as $3 you’ll get a new and exclusive short story by Tad. Here are a few examples of the shinies that are also out there FOR A LIMITED TIME ONLY.
T-shirts with original art from Djamilia Knopf depicting Osten Ard:
Isaac Stewart’s Osten Ard map as seen in The Witchwood Crown printed on metallic foil:
More T-shirts with Otherland themes which will also feature in the revitalised – and hopefully thriving – Otherland MMOG (the Wicked Tribe picture from MarzKartoons is my fav thing in the whole campaign):
The campaign will last throughout March and then all the pretty things (except for the Otherland shirts) will be gone again forever. So it is now or never folks …
his coming week marks the long-awaited return of bestselling author Tad Williams to his fictional world of Osten Ard. The Witchwood Crown, the first volume of the ominously-named “The Last King of Osten Ard”, will finally see release on Tuesday next week, after a year of delays and over 20 years of readers’ requests for this book.
I already have my copy, of course. It arrived in the mail just last week, courtesy of Joshua Starr over at DAW Books (thanks Josh!). It is actually the fourth version of the novel I’ve seen, for I previously read and reviewed three earlier versions of the book: an early, very rough manuscript which Tad Williams kindly sent me in May 2015; a heavily-revised manuscript from June 2016; and an Advance Reader Copy (ARC) in January 2017.
Beautiful new Osten Ard maps!
I received these early versions of the book because it was my rare privilege to be asked by Tad to be part of the team reviewing The Witchwood Crown manuscript for mistakes, a process I very much enjoyed because I absolutely loved the previous novels ever since I first read the first Osten Ard novel, The Dragonbone Chair, in November 1988. I also later helped as a consultant for the new Witchwood Crown maps. A pictorial map I drew back in 1992 served as the basis for the beautiful new maps created by mapmaker Isaac Stewart. And near the end of the process, I also worked on the Appendix in the back of the book. That itself was an adventure. I also served on the team that reviewed the shorter Osten Ard novel The Heart of What Was Lost in 2016.
I was quite honored to serve as a beta reader; I also feel I did a good job pointing out continuity errors in the manuscripts. The truth is, I had plenty of practice: for 40 years, I was an avid television-watcher, and I grew up in an era (the 1970s and 1980s) when American television writers weren’t always so careful about the continuity of their worlds.
Chuck Cunningham disappeared without Joanie or Richie ever noticing their brother was missing.
As a television viewer, it always bothered me immensely, for example, when on The Cosby Show Cliff and Claire Huxtable claimed they had five children when previously they had stated they only had four, and when oldest child Chuck Cunningham suddenly disappeared from Happy Days without his family, or anyone else, ever noticing he was gone. “Why didn’t someone on the show say something?” I wondered. “How hard would it have been to mention Chuck was away at school?” As I grew older, I realized that most television writers of that era didn’t care about continuity. But my past irritations about the limitations of fiction helped me become a better continuity-checker, I think. You won’t find any examples of Chuck Cunningham Syndrome in The Witchwood Crown, I promise.
The Witchwood Crown is large, say those who have held it, though not quite as heavy as a small child. The 721-page volume now sits proudly on my shelf, its onyx cover a stark contrast to the gleaming white covers of the earlier novels in the Osten Ard saga: The aforementioned The Dragonbone Chair, Stone of Farewell (1990), and of course To Green Angel Tower (1993), which holds the distinction of being one of the longest novels ever written.
In 2016, in the throes of writing two novels at the same time, Tad wrote:
Been a really interesting last couple of days for me, work-wise, although nobody would have known it to look at me, since I spent most of it on my back, staring into space or with my eyes closed. Thank God Deb and the kids know that I’m actually doing something when I look like that, and I am not dead so nobody has to call the EMTs.
I have about eight or nine plot/history/worldbuilding issues that I have to commit to before I finish the rewrites on the first new Osten Ard novels (one short and one long), but all eight or nine or eleven or whatever are such broad and complex and interrelated clouds of ideas that I have to focus at a much more granular level than I did earlier in the process, nailing things down in their final forms instead of “I’ll figure that out later”. I have to know how all the details actually work because these nexes or point-clouds I’m considering all affect each other and the whole rest of the story, plus the invented world history behind the whole thing.
For regular Tad readers, when I say that I have to work out the entire history of the Sithi and Norn people from back in the Garden up to the present moment of the new story — some fifteen thousand years’ worth, probably — and integrate it with not only what is going to happen in the new books (The Witchwood Crown and The Heart of What Was Lost, which will come first) but of course everything that happened in a million words of MS&T, you may understand why although I’m lying on my back, I’m also clenching my teeth.
15,000 years of history, Tad wrote. This is an interesting number, for several reasons. The Sithi and Norns, Williams’ near-immortal characters, live for thousands of years. Clues peppered throughout the text of the original Osten Ard novels indicate that the main Sithi characters, Jiriki and Aditu, are less than 500 years old: they are youngsters among the Gardenborn. And yet their great-grandmother, Queen Amerasu, was born on one of the great ships which brought the Gardenborn to Osten Ard. And Amerasu’s great-grandmother, Utuk’ku, is still alive in The Witchwood Crown.
Williams previously stated that Queen Utuk’ku Seyt-Hamakha was around 10,000 years old during The Dragonbone Chair (for those doing the math, this would make the Norn queen roughly 10,037 in The Witchwood Crown). Almost nothing is known of a time prior to Utuk’ku’s rule of the Gardenborn in Venyha Do’sae, the immortals’ lamented Lost Garden, outside of a short, strange passage in The Heart of What Was Lost, which states:
“When Hamakho was dying,” the magister said, “he drove his great sword Grayflame into the stone threshold of the Gatherer’s Temple in the very heart of the Garden. But when the time came to board the ships, no one could pull Hamakho’s blade from the threshold, so it was left behind, another sacrifice to the Unbeing that claimed our homeland. But my forefather Yaaro-Mon prised this gem from the sword’s pommel […] The carving depicts great Tzo, our beloved city on the shores of the Dreaming Sea, lost with all the rest to Unbeing when the Garden fell.”
The appendix of The Heart of What Was Lost lists Hamakho Wormslayer as the “founder of the Hamakha Clan and ancestor of Queen Utuk’ku”. It is clear that Tad Williams is not just writing a sequel to the original Osten Ard books, he is carefully examining the roots of the Gardenborn, and expanding his mythology. It is possible that by the end of the new series, the mythopoeia of Osten Ard will cover the 15,000 years Williams mentions.
He also writes:
And of course, as everybody knew was going to happen, I’m already troubling those few, kind, long-time readers who are giving me feedback on the early drafts, because nobody is going to agree with me on every explanation of something that already existed, or new developments for my old Osten Ardians. These are characters that have been in people’s heads for thirty years in some cases, so anything unexpected is going to feel like a violation.
As one of those draft-readers, it is gratifying to see the changes Tad made to The Witchwood Crown (and The Heart of What Was Lost) based on our feedback: storylines revamped, lands renamed, bird species revised, characters renamed, and histories re-examined. Williams is an author who truly cares about preserving his old mythology while still expanding his world. He says:
[E]ven if one comes up with solutions everyone likes in these situations, there’s always the struggle to not let the cracks show. I remember reading the follow-ups to Dan Simmons’ Hyperion and (maybe because I’m another writer) feeling pretty certain that I could see places in the later volumes where he was trying to explain discrepancies between what he was doing now and what he’d done earlier; in fact, I felt pretty sure he was trying to retcon a lot of stuff that he hadn’t expected to ever touch again. (“Retcon” means retroactive continuity — it’s when you explain something later in a way that might not have been anybody’s original intention. A good example of this is how they keep trying to come up with believable reasons why nobody recognizes Superman when he puts on a pair of glasses and calls himself Clark Kent.)
Anyway, the What in this case (trying to retcon my own work in a believable way) is not as interesting to me right now as the How, because I’ve found that the only way to work with all these issues at speed (since I can’t get on with the rest of my work without solving them) is simply to grind away at it. That means clearing my mind as much as that cluttered mess can be cleared, then pursuing all different configurations and possibilities through as many ramifications as possible, examining them, reworking them, refitting with different combinations and emphases, all in detail. Then trying another set of possibilities, and another, and so on, over and over, through each nexus-point where plot and history come together. And doing that is very much like trying to meditate, at least for me. Trying to make a clear space. Trying to follow a single idea (however ramified) through until I’ve exhausted its possibilities, without being distracted.
So Tad Williams is aware of the damage an author can cause by expanding a mythos in writing sequels; while he mentions Dan Simmons, perhaps the most obvious example of sequels causing damage to a beloved world is George Lucas’ ill-advised Star Wars prequel abominations, which introduced Midi-chlorians and talking rabbits into a once-beloved franchise. But it is my opinion, after reading four different versions of The Witchwood Crown, two versions of The Heart of What Was Lost, and having read the previous Osten Ard novels The Dragonbone Chair, Stone of Farewell, To Green Angel Tower, and The Burning Man countless times, that Tad Williams has been successful in expanding Osten Ard without damaging the existing mythos, in a way that George Lucas wasn’t able to do with his own sequels.
After 24 years of readers’ expectations, Williams had a Sisyphean challenge in front of him: how could he write for new readers, while still trying to please existing readers who had spent over two decades wondering what had happened to the characters at the end of the story? Not everyone will be pleased by the answers the author provides, some of which may prove very unpopular, but at least there are no flat-out contradictions, such as George Lucas’ strange decision in Revenge of the Sith to kill off Padme just after Leia’s birth when previously Leia said she could remember her mother.
Ultimately, I believe The Witchwood Crown will please most readers. I’m certainly pleased by the result, and I’m already looking forward to reading the next volume, Empire of Grass.
t is almost a joke, certainly a cliche, that any large-scale multi-volume fantasy novel will be described on its dust jacket as being ‘in the tradition of Tolkien at his best’, regardless of its actual merits or the degree to which, if at all, it has been influenced by Tolkien. Such descriptions are an attempt to shill readers into purchasing books; they also, both for good and ill, reflect the immense influence Tolkien has had on his readers and especially perhaps on those of his readers who subsequently become writers. There is inevitably a close relationship between the desire of publishing houses to have new saleable product in their lists, the desire of many readers to buy something which at least superficially adheres to a much-loved formula and the ambition of writers to produce books which resemble those of a writer they admire. It should not be assumed that this relationship is entirely corrupt; life and literature are more complicated than that.
The creation of fantasy as a publishing genre, eventually a highly successful genre, was in large part a consequence of the successful issue of ‘The Lord of the Rings’ (hereafter LOTR) in paperback, especially the various US editions, quasi-pirate and approved, of the mid-1960s. Ballantine, who produced the authorised paperbacks, followed this in due course with the Adult Fantasy line of reissues of classics such as the romances of William Morris, the Poictesme novels of James Branch as well as some current works of High Fantasy such as the novels of Katherine Kurtz and Evangeline Walton. This list overlapped – Lindsay’s ‘A Voyage to Arcturus’- with earlier lists of fantasy classics such as that produced by Gollancz, and has been highly influential. Notably, the reissue by Ballantine of Hope Mirrlees ‘Lud-in-the-Mist’ in 1970 provided a whole generation of British writers – Neil Gaiman and Susanna Clarke to name but the most obvious – with a template for fantasy which quite specificially enabled them to avoid a debt to Tolkien. By the mid-1970s, declining sales and the simple fact that the series editor Lin Carter had acquired most of the material in which he was interested led to the cancellation of the line; Ballantine searched for a new strategy and partly found it in the issue of Terry Brooks’ ‘The Sword of Shannara’ perhaps the most obviously derivative of all post-Tolkien quest fantasies. (One of their other answers was the less clearly Tolkien-derived Stephen Donaldson Thomas Covenant trilogy; another turned out to be Piers Anthony’s Xanth novels. The fact that the series which started from it is charmless and gormless should not entirely blind us to what merits ‘A Spell for Chamelon’ possessed.)
Another possible line was that pursued at roughly the same time by other publishers. In 1963 L.Sprague deCamp had produced for Pyramid Books an anthology ‘Swords and Sorcery’ which drew on the extensive pulp literature of what we may as well call Low High Fantasy, which is to say fiction which is set in the same world as High Fantasy’s epic quests but in general chooses to deal with the adventures of rogues who are looking for loot rather than plot tokens, aiming to survive rather than to cure the world’s pain. ( He produced a similar anthology ‘The Spell of Seven’ in 1965.)
De Camp reprinted in these books stories by both Robert E.Howard and Fritz Leiber; Low High Fantasy story cycles such as Howard’s Conan stories, many of them completed by deCamp and his associates, and Leiber’s Fafhrd and the Gray Mouser tales were reissued in paperback in the course of the late 1960s. (Leiber was encouraged by this to write more stories in the cycle, which reflected the preoccupations of his late phase with disillusion and recovery.) De Camp’s own original work in comic portal fantasy, including his collaborations with Fletcher Pratt, continued to be reissued during the Sixties and Seventies and were an influence on such minor writers as Marvin Kaye.It is important to remember that Howard, deCamp and Leiber were of a generation that were formed by the same influences – Dunsany, Eddison – as Tolkien himself; Howard died before Tolkien had published a word of fiction and Leiber and others read him as adults.
One of the most interesting fantasies of the early 50s is Poul Anderson’s ‘The Broken Sword’ (1954) in that it draws on the Scandinavian material that was one of Tolkien’s influences, but does so with a bleakness entirely alien to Tolkien. Though the universe Anderson shows us is one in which good has a role, possibly a primary role, there is never quite the sense that all will, in the end, be well that pervades LOTR in spite of its effective portrayal of the possibility of universal jeopardy. The young Anderson had a tragic view of life – even a conservative like Anderson who found a measure of social hierarchy congenial was not necessarily sold on the essential optimism that, in Tolkien, goes with that sense of the restoration of order.
Those writers in the next generation who specifically rejected the theodicy of Tolkien’s trilogy on ideological grounds were inevitably drawn to imitate Howard and Leiber in much of their actual work, even if the models they professed to draw on were more literary. Michael Moorcock was derisory in his attacks on Tolkien referring to LOTR as ‘Epic Pooh’ and claimed as his master the Mervyn Peake of the Gormenghast books (a trilogy only in the sense that Peake was only healthy long enough to write three of them). The various versions of the Eternal Champion which Moorcock wrote about from the early 60s onwards were posher and more sensitive than Conan, less likely to wander into farce plots than Fafhrd and the Gray Mouser, but they recognizably inhabited the same moral universe even when compelled to save the world. Moorcock’s dislike of Tolkien’s Christianity resulted in his choosing to make his protagonists defenders of the Balance between Order and Chaos rather than, ultimately, partisans of either side.
It is also crucial that part of what made Moorcock reject Tolkien was the older man’s politics around class and hierarchy; Moorcock, as a man of the Left, found the sentimental patrician conservatism espoused by LOTR repellent. However, as a bohemian aesthete, Moorcock tended to produce protagonists who are antinomian aristocrats rather than working-class heroes. It has also to be noted that Tolkien’s central characters, Bilbo and Frodo, are solid members of the rentier class rather than members of what passes for hobbit aristocracy – Tolkien’s Merry and Pippin, it needs remembering in the light of the particular shading of the Peter Jackson film in this respect, are feckless scions of landed gentry, sowing wild oats, rather than more proletarian
Moorcock and such associates as M. John Harrison actually wrote material influenced by the pulp Low High Fantasists, but their aspiration was higher than that. The model they professed to admire was Mervyn Peake, the visual precision of whose prose derived in part from his artist’s eye for detail. At the same time, it can hardly be said that Peake influenced their plotting save through pessimism – Harrison’s ‘The Pastel City’ and ‘A Storm of Wings’ remain firmly in the Low High Fantasy tradition, and even the later, more genre-crossing additions to the Viriconium cycle retain some links to pulp stories of warriors and maguses, even when they are mostly concerned with doomed Decadent artists. Harrison has in turn inspired younger writers like China Mieville, whose rejection of Tolkien on political grounds is far more considered and intellectual, far less instinctual. In all of these writers, rejection of Tolkien is a rejection even of an antagonistic relationship with him, a collective view that his influence had been altogether bad.
One of the other strains of fantasy which grew up in the late 60s was revisionist about gender and to a lesser extent race, but was far more involved with Tolkien and his legacy. Ursula LeGuin’s Earthsea Trilogy (1968-72) was published in the first instance, like the reissues of Leiber, by Ace Books, who had been responsible for the unauthorised publication of LOTR. This trilogy, subsequently expanded and auto-critiqued by later volumes such as ‘Tehanu’ (1990) made a point of having its ‘good’ culture be brown-skinned and its unpleasant theocracy blond, taking quiet note of the tendency of other High Fantasies to be inhabited by the white-skinned. LeGuin’s later criticism of herself and her readers in ‘Tehanu’ for not being anti-sexist enough should not obscure the fact that even the male-centred ‘A Wizard of Earthsea’ refused much of fantasy’s standard ideological baggage about masculinity and its discontents – Ged is not merely a man who goes on learning, but one who is uneasily aware that there will never be any end to his need to learn more.
LeGuin’s relationship with Tolkien is complex and uneasy; she is aware of his influence on her, critical of much of his ideological baggage and totally aware that killing the father, or walking away from him totally, is something boys do, and she need not. At the same time, she found his emphasis on the theme of return highly congenial, and some of her quasi-Taoist thinking about the appropriate use of magic derives from the differentiation made by Tolkien between the showy magical effects of his evil mages and the minimalist use of it in dire necessity by Gandalf, even after his transfiguration. She also welcomed Tolkien’s decision to centre his narrative on the unconventional heroism of Bilbo, Frodo and Sam, whose virtues are those of endurance and nurture, and whose courage is more moral than physical. Tolkien was a very long way from being a feminist and yet there were emphases in his work that a feminist like LeGuin could make use of.
Both LeGuin and Tolkien are theoreticians of story. Again, Tolkien’s metaphor of the stewpot into which elements are eclectically thrown was one clearly congenial to LeGuin, whose own preferred metaphor of the shopping bag into which the female gatherer puts what comes to hand without necessarily organizing it into something as phallocentric as a plot, with an ending, is to some degree an echo of it.
Much of LeGuin’s highly considered and thoughtful relationship with Tolkien takes the form of a strategy of revisionism or refusal. Where Tolkien’s plots are set in motion by individual criminality, albeit on the vastest of scales, LeGuin’s have to do with the consequences of what is false within, or the tyranny of institutions like the Karhidish religion in which no one single person is specifically guilty of more than petty oppression. Where Tolkien’s dragon Smaug is, while personable enough, a traditionalist one with a hoard and a taste for sarcasm and riddles, LeGuin’s dragons are far more complexly Other, beings whose whole point is that communication with them is possible, but empathy harder. When, in later books, the relationship between humanity and dragons is shown metaphorically to reflect the complexities of that between men and women, it is a happy piece of retconning that never feels like a cheat.
Rather later on, there grew up a strain of high fantasy which was explicitly feminist and therefore almost as entirely uninterested in having a critical relationship with Tolkien as the Moorcock group and its epigones. Marion Zimmer Bradley’s ‘The Mists of Avalon’ (1982) is an Arthuriad centred on the perception that Guenevere is a priestess of the Old Religion, a Celtic paganism back-projected from the works of Gerald Gardiner and Margaret Murray rather than closely related to what we know of the actual history of Celtic religion, which seems to have been in most respects quite as patriarchal as its successful rivals. Many of Bradley’s heirs and imitators avoid such issues by placing their pariah elites of witches, telepaths and elves in fantasy worlds untrammeled by the inconvenience of historical fact.
Much of what has been published as fantasy commercially derives at least as much from the Howard and Leiber tradition, or from Moorcock, LeGuin and Bradley as it does from Tolkien, even when its rogues are caught up in plots which oblige them to save the world. Mid-list fantasy is eclectic in its sources – one has only to look at writers like Martha Wells and Barbara Hambly to see all of these influences in full flower, and the same applies to better-selling writers like Robin Hobb (Megan Lindholm) and George RR Martin, who have demonstrated that it is possible to write large scale best selling novels of heroic fantasy whose debt to Tolkien is peripheral at best. However, most of the best-selling fantasies of the decades since Brooks have nonetheless been written in a mode that clearly derives from imitation of Tolkien and from a relationship with him which is one of endebtedness rather than primarily antagonism and it is this strain which we will now consider – such texts as Brooks’ Shannara books, David Eddings ‘The Belgariad’, Stephen Donaldson’s ‘Chronicles of Thomas Covenant the Unbeliever’, Terry Goodkind’s ‘The Sword of Truth’, Robert Jordan’s ‘The Wheel of Time’ and Tad Williams’ ‘Memory, Sorrow and Thorn’.
The post-Tolkien fantasy can be recognized partly through its scale – LOTR’s three volumes have usually been exceeded both numerically and in terms of the size of individual volumes – and partly through the imitative use of recognizable tropes. As a general rule, and with variations that may take the form of deliberate refusal of the tropes, a Dark Lord who has attempted to take power on earlier occasions, often in the distant past, and been defeated, is returning to potency with the assistance of creatures he has warped and other allies. A group of the powerless is assembled, often under the tutelage of the wise, and they travel the threatened Land, gathering both the wisdom and the talismanic objects which are needed to defeat Evil. Martial valour is important to this victory, but so is a capacity for fine discrimination, and perhaps compassion. At story’s end, to some degree, earlier falls from grace are partly compensated for, but at some terrible price.
Some of what is taken from Tolkien is what John Clute and I, in the Encyclopaedia of Fantasy, termed maggots – half-baked and offensive unexamined ideas about the importance of virginity, the role of women and the innate evil of certain groups that derive eclectically from religion, Victorian pseudo-science and Orientalism. Some of it is more interesting, if equally unexamined – an assumption, for example, that evil is less capable of understanding the motives of the good than vice versa, and a belief that Providence works through paradox. Another often-copied Tolkien mannerism is the interpolation of songs – where Tolkien was at least a minor poet of the Georgian school, few of his imitators are that competent.
Interpolated stories are one of the ways in which Tolkien gives his readers a sense of the deep abyss of time which provides his narrative with roots. We know far better now how much LOTR was merely one of a number of narratives which Tolkien had fleshed out in his mind on paper and the extent to which the interpolations and appendices are allusions to these other works. What this background does in the specific contex of LOTR is to provide the trilogy with a thickness of epic texture which has always been one of its major appeals – each reference slingshots the reader into a sense of the vastness of Tolkien’s project. Most of Tolkien’s imitators have at least attempted something of the sort, but without decades of rumination on their secondary world’s back story – accordingly, the texture is liable to be significantly thinner. The chunks of mythology with which David Eddings starts each volume of the ‘Belgariad’ are a good example of this limitation, as is the comparative slightness of his portrayal both there and in appended volumes like ‘Belgarath the Sorcerer’ of the burden of an immortality that causes his mages to outlive everyone they care about.
An aspect of Tolkien which inspired his new readership of the 1960s was his distrust of technology and its effects. Pollution and environmental degradation are seen almost always in post-Tolkien fantasy as examples of debasement and desecration, as the outward signs of inner corruption. Mordor and the lands on its borders are a transmogrification of the industrial landscapes of Tolkien’s childhood after he moved to the Midlands from South Africa as well as the churned mud of the First World War’s trenches – one of his strengths as opposed to his imitators is that these were direct elements in his lived experience. Donaldson manages an effective portrayal of debasement by having evil inflict plagues and corruption on the Land somewhat in the manner of Jehovah. Williams restricts his portrayal of industrial debasement to the climactic scenes in which Simon undergoes ordeals by fire and water in Pryrates’ underground foundry; in scenes with malign giants, creeping squidlets and ravenous burrowers he derives from Tolkien’s other perception of evil, that it represents a return of repressed elements never properly dealt with.
The first of the major imitators, Terry Brooks became, with the publication of ‘The Sword of Shannara’ in 1977, and has remained, a highly successful author for as long as he has stayed at least notionally with the Shannara brand name, though later volumes have derived far less obviously from Tolkien. (His other lighter books – ‘Magic Kingdom for Sale’ for example, have generally been rather less commercially successful. For one thing, the main line of ‘The Sword of Shannara’s plot uses up much of the cure for the world’s pain, destruction of the Dark Lord, and metamorphosis of an ugly duckling hero to full heroic status that are part of the template for post-Tolkien fantasy.
For another, where the world of LOTR is one that has fallen away from close communication with the deity and with the natural world, the world of the Shannara books is one which has changed to a world of magic from one in which there was once advanced technology. Several of the later books deal in part with left-over pieces of such technology -‘Antrax’ (2001) has as a subsidiary villain a vast autonomous and self-aware computer. Generally speaking, Brooks is at his most interesting when his books derive least from Tolkien, while remaining within a world created originally in imitation of him.
What the success of ‘The Sword of Shannara’ ensured was that one of the main strains of fantasy publishing would become and remain material which derived much of its material at second hand from Tolkien. It would be a literature of comfort in which the ability of the reader to expect what a book or more probably a series of books would deliver would be at least as important as originality. Furthermore, where Tolkien was creating Middleearth and its inhabitants out of his long fascination with dead and created languages, and with literature that demonstrated the potential of those languages for expression of thematic material he found congenial, and for sheer linguistic complexity, many of his imitators were mostly concerned with Tolkien and the more superficial of his techniques and themes. Many of them have a tendency to verbal infelicity which indicates a failure to pay attention to Tolkien’s good ear for such things as names – Robert Jordan’s footsoldiers of evil, for example, are called Trollocks.
To take but one example of much copied elements of LOTR, Norman Cantor in his ‘Imagining the Middle Ages’ (Morrow 1991) rightly points to the extent to which Tolkien’s portrayal of the arduousness and duration of long journeys on foot and horseback has altered popular perception of the lived experience of pre-technological epochs. Tolkien disdained allegory, but his perception of the hardships of travel was inevitably informed by his Catholic sense of all mortification of the flesh as something which can be used as spiritual discipline. Hardship flenses Frodo of much of his earlier bourgeois taste for comfort and is part of what enables him to resist the temptation of the ring for as long as he does.
In many of the imitative epics which derive from Tolkien, journeying is a plot device with little in the way of moral content. It is a mechanism for wandering among peoples who represent aspects of the moral universe far more schematically than Tolkiens ever did, for collecting plot tokens (Nick Lowe’s useful term for the talismanic items often crucial to fantasy plots) and for collecting travelling companions. In David Eddings, in particular, it largely lacks emotional content – Tolkien was formed by his experiences in the trenches of the First World War and all of his journeys into war and peril have to some degree that sense of the journey up the line to death. Where that sense of potential doom is lacking, as it is in Eddings’ ‘Belgariad’ sequence, it is not enough to be travelling through difficult terrain.
Tad Williams’ Simon and Miriamele, in ‘Memory, Sorrow and Thorn’ undergo journeyings that are a part of the moral education that will fit them for rule – it is important that both nearly die on journeys, he from starvation and exposure, she from storms at sea. The jeopardy is real and evocatively felt; it is also there for a purpose other than the requirements of the Tolkien template since the hardship and jeopardy that Simon and Miriamele undergo are there to equip them for monarchic rule. Where Frodo’s hardship fits him for his mission, the mission Simon believes himself to be on is a colossal mistake; what saves the world is his capacity for compassion, a capacity that was present in him from the start.
In Stephen Donaldson’s ‘Chronicles of Thomas Covenant, the Unbeliever’, Ballantine’s other great fantasy investment of 1977, the journey is as much fever dream as steady plodding. Donaldson’s debt and relationship to Tolkien is sufficiently marginal in most respects that he almost fails to belong in the group of Tolkien’s heirs; what he does derive from Tolkien, while putting his own spin on it, is a sense of journeying as moral experience. In his case, there is the complication that Thomas, as a leper, dare not allow himself too much sense of the reality of the landscape through which he passes because he is compelled by the necessity of his condition to a brutal realism threatened by the possibility that he has wandered through a portal into some other realm. Hallucination is less of a threat to his moral universe than magic – journeying potentially regrounds him in the Land, whereas he needs to be grounded in his constant need to inspect his extremities for further signs of decay.
In the end, of course, Thomas finds his way to a balanced perception that allows him to perceive the Land as real enough to involve him in moral responsibility for the welfare of it and its inhabitants, while maintaining his distance from full commitment to its epistemological status. Donaldson demonstrated that it is possible for the multi-decker fantasy novel to be a work of moral earnestness at a point where Brooks and Eddings were watering down Tolkien into a set of plot gestures and decorative descriptions, and ignoring part of the point of what epic is for. Unfortunately, this seriousness on Donaldson’s part has been to some extent vitiated by his inability to leave the material alone – in 2004 he embarked on a third Thomas Covenant trilogy in spite of Thomas’ death in the sixth volume – and by a style whose over-reliance on unusual vocabulary and set phrases many readers find alienating.
The other serious weakness of Donaldson’s work is one he shares with other High Fantasists such as Brooks, Robert Jordan and Terry Goodkind. One of the strengths of LOTR is Tolkien’s creation of a cast of characters about all of whom we genuinely care – the emphasis placed by the title of the first volume ‘The Fellowship of the Ring’ indicates that this is, among other things, a novel about comradeship in which the efforts of a large cast of characters are essential to the quest’s success. It is possible to engage passionately with Thomas Covenant and his fate, but few readers feel as strongly about, say, the giant companion whose laughter in the face of defeat makes it possible for Thomas to defeat his adversary Lord Foul as they do about even a comparatively peripheral figure like Tolkien’s Legolas.
Eddings’ admirers often argue that he is an exception among his peers and point to characters like the princely thief Silk as examples of endearing characters; in this case, and arguably even with the dangerous virtuous wizard and sorceress Belgarath and Polgara, asserts these characters’ lovableness so often that he wears the readers down. It is better to show than to tell, but sometimes telling often enough is reasonably effective.
The same is true of the characters met in chance encounters. Tolkien’s elf-lords and monsters are memorable; most of those of his imitators not. A partial exception can be made here for Jordan, in that his chance encounters are often with people or creatures whose status is at least intellectually interesting; Jordan’s interminable ‘Wheel of Time’ sequence is at its most interesting in side-bars to the conventional post-Tolkien plot where he creates, for example, a warrior people the motivating force of whose frenzied bravery is guilt at having abandoned their original pacifism.
There is a naive creativity to Jordan, a capacity for wondering ‘what if’ about the cliches of fantasy which sometimes leads him into odd tangents like the obsession of his conspirator nuns with corporal punishment, and sometimes creates genuinely interesting plot strands like the need to find a way of operating magically around the contamination of all male magic. Unfortunately, this is the positive side of a tendency to proliferate which means that the sequence has extended to so many volumes – each of Rand’s original companions has acquired some sort of kingdom with the affairs of which we have to be so continually updated that the sequence’s central topic – the battle against a Malign Sleeper Dark Lord and his various accomplices – has slowed down to a snail’s pace.
Terry Goodkind’s sidebar characters and plots are interesting primarily in terms of the way they fit into his overarching cynicism. We discover in ‘Wizard’s First Rule’ that ‘ People are stupid’ and the various death cults and groups of the magically empowered that we encounter subsequently do nothing to change this perception. The utter ruthlessness of both good and bad characters makes for a depressing read – Goodkind starts cynical and becomes bleak. The weakness of the Sword of Truth sequence lies in just this – that its hero and heroine are only likable by comparison with the utterly murderous.
What Goodkind does bring to the post-Tolkien epic is a sense of evil that is genuinely disturbing, deriving from 20th Century monsters like Hitler and Jim Jones. His use of sado-masochistic imagery is altogether more interesting than Jordan’s slightly fetishistic use of spanking – there is a real sense of the perverse in Goodkind.
One of the weaknesses of his rivals is in this area. Eddings, for example, has Torak, a Cain-like fallen deity hideously marked by the presumption which damaged the world. Torak’s minions are a cabal of evil mages, continually trying to outdo each other. All of which would be impressive enough were the felt experience of evil in the ‘Belgariad’ even as intense as that in Jordan, whose evil enchanters sometimes have glamour to make them interesting, but the final encounter is as slight and bland as anything else in Eddings, whose charm and weakness is his fondness for pastel-coloured prose.
One of the many strengths of Williams ‘Memory, Sorrow and Thorn’ has to do with his refusal to deal in the moral absolutes of Tolkien. For one thing, Williams deals far more convincingly than Tolkien with redemption – where it is necessary for the salvation of the world that Gollum finally fall to his damnation, the brutal warrior Guthwulf is changed forever by the consequences of a single unselfish act. He intervenes to save the housekeeper Rachel from murder by the evil magician Pryrates and is blinded for his pains, and left wandering in the cellarage of the Hayholt, the edifice which dominates Williams’ trilogy. In a particularly telling moment, starving, he decides not to kill a cat and we realize that he has changed. He helps Simon escape from the vast waterwheel to which the youth has been bound and dies of his efforts. Williams’ world is one in which it is possible for the evil to change.
(The analogy between Guthwulf and Shakespeare’s Gloucester is obvious, and points to the broader influence of ‘King Lear’ on a tale of an old king and his younger heirs, one of them good and one of them bad. Williams’ interest in the moral richness of quite minor characters is, in aspiration at least, Shakespearian. Given Tolkien’s professed disdain for Shakespeare, it is relevant that one of his most interesting imitators should so clearly disagree.)
Williams’ refusal of moral absolutes extends to his take on the figure of the Dark Lord; the principal adversary in ‘Memory, Sorrow and Thorn’, the Storm Lord Ineluki, is a being who has suffered great wrongs, though his principal ally, the Norn Queen, is more concerned with the effects of great age and stored up grudges of a trivial, almost domestic kind. What Ineluki wants is not to have died, and he is prepared to destroy time and everything bound by it to return to the world – what he wants is something even more unjust than the human-on-elf genocide of which his death was part. This selfishness is what he shares with his pawns – Pryrates wants knowledge at the expense of all other value and the corrupted King Elias wants his wife not to have died.
What enables Simon and Miriamele to defeat them is in part a moral education which enables them to get past their own innate capacities for selfishness. Miriamele would like nothing better than to have her mad debased father restored to her as he once was – but the most merciful thing she can do for him is to kill him once Ineluki has possessed him body and soul. Simon would like back his carefree life as a kitchen-boy and scholar’s apprentice – but he returns to the Hayholt as its lord; he would like back the simple affection he and Miriamele shared before he knew she was a princess – instead, they have a marriage based on acceptance of each other’s sexual history with others and on the fact that, even if they did not in fact love each other, their marriage would be a necessity of state.
One of the reasons why ‘Memory, Sorrow and Thorn’ is arguably the most interesting of the post-Tolkien narratives is that Williams is so questioning of some of Tolkien’s unexamined values – there is a serious extent to which he is writing out of polemical engagement with Tolkien’s positions on the role of women, or attitudes in LOTR that are sufficiently cognate with racism to have appealed to neo-Nazis. In particular, and not without a certain dishonesty, he tries to have his cake and eat it – Simon is at once the lost heir of a rightful dynasty and a working-class lad rising on merit, he is at once a dragon slayer and warrior and someone whose principal claim to heroism derives from his endurance, and from the ecstatic bleak vision of reality he undergoes when bound to the wheel. ( This picks up on experiences undergone by Gandalf and Frodo in LOTR – Williams is not merely antagonistic and revisionist in his use of Tolkien.)
Another reason is that, far more than the other post-Tolkien narratives, ‘Memory, Sorrow and Thorn’ shows the footprints of other influences. In the first volume ‘The Dragonbone Chair’ in particular, Simon derives from T.H.White’s Wart as much as from Frodo; without realizing it, he undergoes the education of a future king, and gets it as much from the housekeeper Rachel (who gets the last word of the body of the trilogy) as from his Merlin, Doctor Morgenes. His self-education by clambering around the tunnels and roofs of the Hayholt, eavesdropping on secrets and catching sight of distant princesses, is reminiscent of the early phase of the career of Steerpike in Mervyn Peake’s ‘Gormenghast’ books, before that other young man on the make turns to evil. The Hayholt itself unites the influence of Tolkien with that of Peake – it is at once a gloriously complicated edifice, a haunted palace of the mind, and a repository of centuries of secrets, and repressed bad faith; it is a worthy successor of elements in both writers, because Williams learned, in this first of his major works, that the importance of an influence is to use it, and be transformed by it, not to be imprisoned by it.
OstenArd.com is humbly thanking the author for allowing us to publish this wonderful piece.
was fortunate enough to acquire an uncorrected proof and would like to share my review below.
The High King and Queen of Osten Ard are on a tour of their country, visiting their friends and allies in Hernystir and Rimmersgard. But not all who welcome them are friends… Suspect activities, dark rumours, and eventually an encounter with the deadly and secretive Norns call the royal entourage home early. Meanwhilst, their allies the Sithi are mysteriously silent. And that’s just the beginning of the story. A story that draws on all the wonders, and all the terror, of this magical world.
The Witchwood Crown is the continuation of the trilogy “Memory, Sorrow, and Thorn” and the short novel published earlier this year: The Heart of What Was Lost. But it isn’t necessary to have read those to read this book. Whereas the old trilogy is a buildungsroman, and much of the early story is told through the eyes of the hero, this time there are multiple, equally important, storylines from the beginning. This makes sense, since many of the mysteries of the world were revealed in the original trilogy, and the author can’t pretend that old readers haven’t already lived through those discoveries. New readers are introduced to Osten Ard gently, and in a way that isn’t tiresome to old fans.
Naturally, old characters are reintroduced in this book, though they have aged more than three decades. But there is at least an equal part of new important characters. We get to see the Norns up close and personal, and we also get more insight into the Thrithing clans.
The theme of the story has changed from the original trilogy of the kitchen boy thrown into adventure to discover his own self, into a more familial and pensive approach to the goings on. The King and Queen keep a close eye on their offspring and subjects, though admittedly the King has to be reigned in a bit by his spouse.
The secrets and mysteries that drive the plot are uncovered slowly and carefully. Not many realisations are acquired without much resistance. After all, why should we believe the world is different than what we have always known?
I love this book (and the previous ones) for the care and nourishment poured into them by the author. A well-developed world allows for a convincing story, however magical it might be. The characters are also supremely real and easy to like.
The publication of the next book, Empire of Grass, cannot come soon enough!